by Chimirus | Apr 25, 2023 | Game Industry
Hey there! In our previous post, we chatted about the two factors that can make or break your game art career: your portfolio and your interview skills. Today, we’re going to dive deeper into some common problems that we see with game art portfolios....
by Chimirus | Nov 24, 2020 | Design, Mindset
The days are gone of “the piece of paper” that qualifies you for having skills to get a job. Your abilities to create high-quality content is what gets the companies and studios to invest in you. This doesn’t mean to bypass “school” or...
by Chimirus | Nov 24, 2020 | Design, Mindset
When I began my career in AAA games 20+ years ago, the creative landscape was vastly different than it is now. When I transitioned to Electronic Arts, I was hired on as an Interface Artist / Illustrator. This title most likely does NOT exist anymore as it was so long...