by Chimirus | Dec 7, 2020 | Design, Mindset
Here’s the problem. You “know” Adobe Photoshop, but more work is piling up, and if you are doing any type of digital production work, you know that speed is part of the game. Everything needs to be created at the highest-quality—fast. Do you find...
by Chimirus | Nov 24, 2020 | Design, Mindset
The days are gone of “the piece of paper” that qualifies you for having skills to get a job. Your abilities to create high-quality content is what gets the companies and studios to invest in you. This doesn’t mean to bypass “school” or...
by Chimirus | Nov 24, 2020 | Design, Mindset
When I began my career in AAA games 20+ years ago, the creative landscape was vastly different than it is now. When I transitioned to Electronic Arts, I was hired on as an Interface Artist / Illustrator. This title most likely does NOT exist anymore as it was so long...
by Chimirus | Jul 3, 2019 | Blog Post-Events, Design
We are proud to say we just wrapped up our first 10-week Stylized Concept Art class with Beck Hallstedt. As we started building Chimirus almost 2 years ago, having a concept class was one of our goals. We wanted to offer training that was new, relevant and just plain...
by Chimirus | Jul 20, 2018 | Blog Post-Events, Design
The Master your Portfolio was yet another event that was intimate and engaging for us and the attendees. We can’t thank the people enough for joining us at the International School of Comics—it was a super-cool venue, and just another great community Chicago has...