C3 believes that digital arts training is the foundation to building a strong creative team, but that alone is not enough, we go above and beyond teaching hard skills. We plan to build and foster extraordinary art and design teams to create and inspire the best content on the planet.

We have designed the <insert system name> which is our proprietary system to systematically cultivate and optimize creative output by enhancing skills, workflows, communication, inspiration, and above all, solid and true leadership. This system was developed over 20 years of industry experience and expertise of building several award-winning creative teams.


In short, your studio will become a well-oiled production machine that can create various types of content quickly, efficiently, and to the highest quality possible, plus offer new services to clients. New skills and techniques will be put into practice for creating industry-standard designs, concepts, graphics, animation and more. Directors and senior leadership will foster a positive, motivated and inspired team culture that communicates well—both internally and externally with clients. Finally, systems and workflows will be implemented to streamline project production to ensure all of your modules are working harmoniously—allowing your team to focus on creating amazing content, fast.

Everyone here has the sense that right now is one of those moments when we are influencing the future.
— Steve Jobs





Module 1 - Skills Training

We believe in a solid foundation of skills-sets and continuous growth. Experience has shown us that concept, 3D and animation, which are the core pillars of Chimirus, and are the key components for building today’s content. These are the 3 pillars of our skill training which offers support, and allows for evolution through the system, they include; 2D Design and Concept, 3D Production and Video and Motion. All of the content produced today utilizes one, or all of these practices.


Module 2 - Systems & Workflows

Establishing tried and true workflows and tools will ensure that the process is fluid and streamlined that can expand as well. We evaluate and organize how projects are created, and design systems to fit the teams needs and deliverables. We define production systems, in short, we design and maximize workflow efficiency to make sure you are creating amazing work—fast.


Module 3 - communication

Communication is the most important aspect of any team or project. We need to understand our clients, team, the industry, the culture, and the spectrum of work that needs to be created. It’s one thing to know how to do the work, but it’s equally important to convey the work to the world we live in.


Module 4: Inspiration

Once the skills set is given context in the world, and we understand how to convey our thoughts, the Inspiration module is focusing on the ambition of the creative individual. Our three pillar approach will build a strong foundation, while also fostering the creative spirit and guiding passion. Keeping your team inspired and free of client constraints is key. We provide the latest industry trends, creative team-building exercises and charitable outlets for pursuing personal fulfillment.


Module 5: Leadership

A team is only as competent as its leader. This module is about leadership development, taking into account the skill-sets, workflows, industry and personal ambition, and being able to effectively communicate professionally, manage personalities and expectations, understand the terminology and trends in the industry and deliver critique and development. We bring leadership coaching to the unit, ensuring a full-circle creative development system.



Together, for over 20 years, we have worked with the most prolific clients on the planet. From graphic design to visual effects and motion design to illustration and video game development, we build amazing teams and efficient workflows. We create and inspire the best leaders and the next generation of media content creation.



Dave Pasciuto has been working in the entertainment industry for over 24 years at several production studios such as; Framestore, Dose Pictures, Leviathan, Vitamin Pictures, Arc Worldwide, Sol Design FX, Reality Check, New Wave Entertainment, EA Chicago and Robomodo. Various clients include: Disney, Marvel, Warner Brothers, HBO, CBS, ABC, ESPN Sports, Real-D, Sony, Electronic Arts, Activision, Zynga and many more.




Roger Yuen has been working in the Game industry for over 20 years. He’s contributed to over 35 games, ranging from AAA console games to extremely popular mobile games. Roger has brought his skills as an artist and sparkling personality as a leader to well-established studios such as; Electronic Arts, Robomodo, Seven Lights, Flipside5, Scientific Games and most recently, Synapse Games *a division of Kongregate*. His passions are to create, collaborate, motivate and…lead.




Dave is a consummate artist. He has a discerning eye that’s matched by good taste and distinct style. He’s a technical wizard who *likes to share his knowledge with others*. This is a fantastic trait and one that would benefit any team. That wizardry also makes him extraordinarily efficient — he’s able to handle multiple projects at a time and push out sterling work without compromise.
— Joel Witmer

Dave is a very talented and inspiring person. I had the pleasure of working with Dave on numerous projects over the last 5 years and every time he brings a positive “can do” attitude. His work is outstanding and always above and beyond expectations. Dave is very motivated and he’s always working to better himself and the people around him. Working with Dave was awesome, and I hope to do so again in the future.
— Greg Nami

Roger certainly ranks among the top when it comes to best manager I’ve ever had the pleasure to work with. From day 1 he made me feel extremely welcome when I joined his team, even going as far as to have a neat pile of awesome brand-new art supplies waiting for me on my desk. Roger’s strengths include bringing teams together, keeping people motivated and happy, and genuinely listening to and acting on his team’s needs and wants. Roger brings out the best in everyone.
— Jennifer Dutton

Working with Roger was awesome! He is an incredibly skilled artist with a real positive attitude. His communication skills were always great and he’s quick to share new ideas as well as build upon existing ones. His ability to collaborate with the designers to help achieve realistic, exciting, and playable game objects and environments was always very much appreciated. I really enjoyed working with Roger at Robomodo and wish him nothing but the best for his future.
— Ryan Smith