Future cyberpunk city
The future is now. With artwork inspired by classic science fiction art, you will learn how to create innovative concept art for film or games. This project will take you through the entire design process, starting with digital thumbnail sketches in Procreate and through advanced compositing techniques, layer effects, and cohesive color grading in Photoshop. This mesmerizing landscape feels light-years away, but is much easier to create!
LESSONS
13 Premium Lessons
length
1+ Hour – Learn Fast!
level-up
Beginner to Advanced
software
Photoshop & Pixel Squid

INspiration & mood boards
Finding great inspirational images is never the hard part. It comes down to curating design, color, composition, and elements that depict the right mood. Develop a professional Mood Board that sets you up for success!
concept sketching
The goal of this exercise is to generate multiple ideas very quickly. While the quality bar ranges, these are very loose. Four thumbnails were created with four different interpretations of the same idea. Using this technique, we can save time by focusing on what is essential for the design.Â


Advanced compositing
Baseline the image to even out a neutral value for the background plate. Then every element that gets added matches that base. Then layer up shadow, lighting, and finally all the details. Achieving depth and atmosphere happens gradually—not all at once.
effects & finishing
Once you have your composition and elements put together, and you feel like you are done, you are not. This is where you add the extra sauce and another 10% of polish. Use Color Grading, Sharpening, and Filter Effects to really make your image pop!

level-up your skills immediately!
Gain innovative skills you’ll need in this course and apply them to your work right now!

Instructor: Dave Pasciuto
Dave is an award-winning creative director who has worked across multiple industries—focusing on high-visibility projects for film, animation, video games, and advertising campaigns that span every market.
He has worn many hats through his journey, working as a creative/art director, VFX artist, concept artist, illustrator, compositor, and animator in the feature film, broadcast, advertising, and video game industry. His diverse client list includes Disney, Nickelodeon, Sony, Activision, and Electronic Arts on licenses like Star Wars, Marvel, TMNT, and many more.
Dave is also deeply involved with personal coaching, teaching courses, designing tutorials, and presenting workshops between Los Angeles and Chicago for world-class schools like Gnomon School of Visual Effects and Chimirus.